How to Play: Reef
Index -> Glossary -> Reef
When any part of a ship moves onto a reef, a d6 is rolled. The result is the reef's rating until the end of that player's turn. Compare the rating to how many masts the ship had when she was constructed. If the reef's rating is lower than this number of masts, the ship has a number of masts eliminated equal to the difference.
For example, if a 3-masted ship sails over a reef with a rating of 4, no masts are eliminated. If a 4-masted ship sails over a reef with a rating of 2, two masts are eliminated. If the reef rating and number of masts are the same, no masts are eliminated.
If a ship ends her movement partially on a reef, she does not have to roll to see if masts are eliminated when she moves off of the reef.
If a ship takes more damage than the number of masts remaining as a result of sailing over a reef, she is wrecked and remains on the reef; a wreck blocks movement and lines of fire. Any crew or treasure on a wreck remains on the wreck, and wrecks may be explored.