How to Play: Sea Monster
Index -> Glossary -> Sea Monster
A "ship" that has this keyword is made up of segments that act as masts in the game. These segments come in many different forms, such as tentacles, coils, heads, tails, and so on. A sea monster is eliminated immediately if it has no segments.
A sea monster may be given only move and shoot actions. It can't tow. A sea monster can't be assigned crew. It pins a ship if it rams any part of the ship; it can't be pinned. After winning a boarding party, a sea monster can't choose to take crew. If it chooses to take a unique treasure, eliminate that treasure.
Before each turn, a sea monster's controller decides if it is submerged or on the surface. If submerged, a sea monster may only move - not shoot or be shot at.